About

Marcelo_Headshot-3_Square

From 2016 through the end of 2019, I worked as a 3D Animator. However, despite enjoying
animation, I realized that I always had a passion for problem solving and the technical side
of things. For that reason, I then decided to migrate to rigging. Since then, I have been
happily employed as a Rigger and currently working full time on feature animation.
I have worked with clients such as Netflix, Disney TV, and MGM, consistently delivering high
quality content under strict deadlines. I am a team player who goes above and beyond to
help colleagues and am always striving to expand my knowledge through additional
education in my spare time.

In this website you will find my latest work and studies related to rigging and character animation.